|
MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
|
|
overridevirtual |
Compute frame - generates vertex data from points and connections.
Implements MayaFlux::Nodes::GpuSync::GpuSync.
Definition at line 269 of file TopologyGeneratorNode.cpp.
References build_vertex_buffer(), MayaFlux::Nodes::GpuSync::GeometryWriterNode::get_vertex_layout(), MayaFlux::Nodes::GpuSync::GeometryWriterNode::m_vertex_data_dirty, m_vertices, and MayaFlux::Nodes::GpuSync::GeometryWriterNode::set_vertex_layout().
Here is the call graph for this function: