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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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pure virtual |
Compute GPU data for this frame.
Called once per VISUAL_RATE tick. Subclasses populate their respective buffers (pixel_buffer, vertex_buffer, readback_data).
Implemented in MayaFlux::Nodes::GpuSync::ComputeOutNode, MayaFlux::Nodes::GpuSync::PointCollectionNode, and MayaFlux::Nodes::GpuSync::PointNode.
Referenced by MayaFlux::Nodes::GpuSync::GeometryWriterNode::process_batch().
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