MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ remove_point()

void MayaFlux::Nodes::GpuSync::TopologyGeneratorNode::remove_point ( size_t  index)

Remove point by index.

Parameters
indexPoint index to remove

Definition at line 156 of file TopologyGeneratorNode.cpp.

157{
158 if (index >= m_points.size()) {
160 "Point index {} out of range", index);
161 return;
162 }
163
164 m_points.erase(m_points.begin() + static_cast<std::ptrdiff_t>(index));
165
166 if (m_auto_connect) {
168 }
169
170 m_geometry_dirty = true;
171 m_vertex_data_dirty = true;
172}
#define MF_ERROR(comp, ctx,...)
uint32_t index
Definition VKDevice.cpp:142
bool m_vertex_data_dirty
Flag: vertex data or layout changed since last GPU upload.
void regenerate_topology()
Manually trigger connection regeneration.
std::vector< LineVertex > m_points
Points, newest first: index 0 is the most recently added.
@ NodeProcessing
Node graph processing (Nodes::NodeGraphManager)
@ Nodes
DSP Generator and Filter Nodes, graph pipeline, node management.

References index, m_auto_connect, m_geometry_dirty, m_points, MayaFlux::Nodes::GpuSync::GeometryWriterNode::m_vertex_data_dirty, MF_ERROR, MayaFlux::Journal::NodeProcessing, MayaFlux::Journal::Nodes, and regenerate_topology().

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