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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Per-intent parameters and resolution into a set of VisionSequences. More...
Include dependency graph for VisionQuery.hpp:
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Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Kinesis |
| namespace | MayaFlux::Kinesis::Vision |
Typedefs | |
| using | MayaFlux::Kinesis::Vision::SeedAccessor = std::shared_ptr< Core::VKImage >(*)(const VisionResult &) |
| Picks a VisionResult field to seed a later sequence's image argument with, instead of the query's own raw frame. | |
| using | MayaFlux::Kinesis::Vision::SegmentationMethod = std::variant< OtsuParams, ThresholdAdaptiveParams, ThresholdParams > |
| Threshold applied to the converted frame. | |
Enumerations | |
| enum class | MayaFlux::Kinesis::Vision::SegmentationSpace : uint8_t { MayaFlux::Kinesis::Vision::Gray , MayaFlux::Kinesis::Vision::Rgba , MayaFlux::Kinesis::Vision::Hsv } |
| Colour representation FindElements segments in, which decides the conversion its chain leads with. More... | |
Functions | |
| std::vector< ResolvedSequence > | MayaFlux::Kinesis::Vision::resolve (const VisionQuery &query) |
| Resolve a VisionQuery into the ResolvedSequences needed to satisfy every active intent. | |
Per-intent parameters and resolution into a set of VisionSequences.
Definition in file VisionQuery.hpp.