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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Otsu threshold. More...
#include <VisionOp.hpp>
Collaboration diagram for MayaFlux::Kinesis::Vision::OtsuParams:Public Attributes | |
| ChannelMask | channels { ChannelMask::NONE } |
Otsu threshold.
With channels NONE only channel 0 is thresholded; otherwise each selected channel gets its own Otsu threshold and the pixel passes when every selected channel does.
Definition at line 157 of file VisionOp.hpp.