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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Adaptive threshold. More...
#include <VisionOp.hpp>
Collaboration diagram for MayaFlux::Kinesis::Vision::ThresholdAdaptiveParams:Public Attributes | |
| uint32_t | block_size |
| ChannelMask | channels { ChannelMask::NONE } |
| float | offset |
Adaptive threshold.
With channels NONE only channel 0 is tested; otherwise the pixel passes when every selected channel passes its own neighbourhood test.
Definition at line 146 of file VisionOp.hpp.