MayaFlux
0.4.0
Digital-First Multimedia Processing Framework
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◆
tangent
glm::vec3 MayaFlux::Nodes::PointVertex::tangent = glm::vec3(1.0F, 0.0F, 0.0F)
Definition at line
25
of file
VertexSpec.hpp
.
MayaFlux
Nodes
PointVertex
Generated by
1.9.8