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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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#include "MayaFlux/Kakshya/NDData/VertexLayout.hpp"
Include dependency graph for VertexSpec.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | MayaFlux::Nodes::LineVertex |
| Vertex type for line primitives (LINE_LIST / LINE_STRIP topology) More... | |
| struct | MayaFlux::Nodes::MeshVertex |
| Vertex type for indexed triangle mesh primitives (TRIANGLE_LIST topology) More... | |
| struct | MayaFlux::Nodes::PointVertex |
| Vertex type for point primitives (POINT_LIST topology) More... | |
| struct | MayaFlux::Nodes::TextureQuadVertex |
| Vertex layout for textured quad geometry (position + UV). More... | |
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Nodes |
| Contains the node-based computational processing system components. | |
Functions | |
| template<typename T > | |
| Kakshya::VertexLayout | MayaFlux::Nodes::vertex_layout_for () |
| Deduce a VertexLayout from a vertex struct type. | |