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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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#include "GpuResourceManager.hpp"#include "MayaFlux/Portal/Graphics/ShaderFoundry.hpp"#include "MayaFlux/Portal/Graphics/ShaderSpec.hpp"
Include dependency graph for ShaderSpecBinding.hpp:
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Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Yantra |
Functions | |
| std::vector< GpuBufferBinding > | MayaFlux::Yantra::bindings_from_spec (const Portal::Graphics::ShaderSpec &spec) |
| Derive a GpuBufferBinding list from a ShaderSpec. | |
| GpuComputeConfig | MayaFlux::Yantra::config_from_spec (const Portal::Graphics::ShaderSpec &spec) |
| Derive a GpuComputeConfig from a ShaderSpec. | |
| GpuBufferBinding::Direction | MayaFlux::Yantra::to_binding_direction (Portal::Graphics::BindingDirection d) noexcept |
| Translate a BindingDirection to a GpuBufferBinding::Direction. | |
| GpuBufferBinding::ElementType | MayaFlux::Yantra::to_element_type (Kakshya::DataModality m, Kakshya::GpuDataFormat fmt) noexcept |
| Translate a BindingSlot modality to a GpuBufferBinding::ElementType. | |