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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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strong |
Data flow direction for this binding.
INPUT_OUTPUT bindings receive a cross-pass memory barrier when used across multiple recorded dispatches in one command buffer (see ComputePress::record_sequence), since the same resource is both read and written by consecutive stages.
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| INPUT | |
| OUTPUT | |
| INPUT_OUTPUT | |
Definition at line 157 of file GraphicsUtils.hpp.