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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Functions | |
| TimeMap | exponential (double from, double to, double duration) |
| Geometric path from one value to another, then constant. | |
| TimeMap | integrated (double start, std::shared_ptr< const double > velocity) |
| Position that integrates a velocity you can change while it plays. | |
| TimeMap | lagged (double origin, double rate, TimeMap lag) |
| Position of a moving reference minus a lag that can itself change. | |
| TimeMap | linear (double from, double to, double duration) |
| Straight path from one position to another, then constant. | |
| TimeMap | piecewise_linear (std::vector< double > points, double duration) |
| Piecewise linear path through evenly spaced positions. | |
| TimeMap | quadratic (double start, double velocity, double acceleration) |
| Constant acceleration from an initial velocity. | |
| TimeMap | triangle (double lo, double hi, double velocity, double start) |
| Triangle wave between two positions. | |