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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| float rate |
Definition at line 20 of file InfluxProcessor.cpp.
Referenced by MayaFlux::Kriya::Chimera::collect(), MayaFlux::Kinesis::Stochastic::Estimate::confidence_of_rate(), MayaFlux::Yantra::Vision::VisionMatrix::count_call(), MayaFlux::create_ring(), MayaFlux::Kriya::Chimera::cut(), MayaFlux::Vruta::TaskScheduler::ensure_domain(), MayaFlux::Vruta::FrameClock::frame_rate(), MayaFlux::Kinesis::TimeMaps::lagged(), MayaFlux::Kriya::Chimera::place(), MayaFlux::Kakshya::CursorAccessProcessor::process_mapped(), MayaFlux::Buffers::FeedbackProcessor::processing_function(), MayaFlux::Vruta::TaskScheduler::seconds_to_units(), MayaFlux::Vruta::seconds_to_units(), MayaFlux::Kinesis::Stochastic::Estimate::set_adapt_rate(), MayaFlux::Buffers::DiffuseProcessor::set_rate(), MayaFlux::Buffers::InfluxProcessor::set_rate(), MayaFlux::Nodes::Input::InputNode::set_slew_rate(), MayaFlux::Nodes::Network::GpuFieldOperator::set_swallow_growth_rate(), MayaFlux::Kriya::EventChain::start(), MayaFlux::Kriya::TapSetBuilder::start(), and MayaFlux::Vruta::units_to_seconds().