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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Definition at line 211 of file ShaderFoundry.cpp.
References create_shader_module(), MayaFlux::Portal::Graphics::ShaderCompilerConfig::enable_reflection, get_device(), is_initialized(), m_config, m_shader_cache, MF_DEBUG, MF_ERROR, MF_INFO, MayaFlux::Journal::Portal, MayaFlux::Journal::ShaderCompilation, and to_vulkan_stage().
Referenced by compile(), and load_shader().
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