MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ add_point()

void MayaFlux::Nodes::GpuSync::TopologyGeneratorNode::add_point ( const LineVertex point)

Add point to topology.

Parameters
pointLineVertex data

If auto_connect enabled, immediately regenerates connections.

Definition at line 63 of file TopologyGeneratorNode.cpp.

64{
65 m_points.push(point);
66
67 if (m_auto_connect) {
69 }
70
72}
bool m_vertex_data_dirty
Flag: vertex data or layout changed since last GPU upload.
void regenerate_topology()
Manually trigger connection regeneration.

References m_auto_connect, m_points, MayaFlux::Nodes::GpuSync::GeometryWriterNode::m_vertex_data_dirty, and regenerate_topology().

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