MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ compute_frame()

void MayaFlux::Nodes::GpuSync::PointNode::compute_frame ( )
overridevirtual

Compute frame - upload single point to vertex buffer.

Implements MayaFlux::Nodes::GpuSync::GpuSync.

Definition at line 72 of file PointNode.cpp.

73{
74 set_vertices<PointVertex>(std::span { &m_point_vertex, 1 });
75
77 "PointNode: position ({}, {}, {}), color ({}, {}, {}), size {}",
80}
#define MF_TRACE(comp, ctx,...)
@ NodeProcessing
Node graph processing (Nodes::NodeGraphManager)
@ Nodes
DSP Generator and Filter Nodes, graph pipeline, node management.

References MayaFlux::Nodes::GpuSync::PointVertex::color, m_point_vertex, MF_TRACE, MayaFlux::Journal::NodeProcessing, MayaFlux::Journal::Nodes, MayaFlux::Nodes::GpuSync::PointVertex::position, and MayaFlux::Nodes::GpuSync::PointVertex::size.