MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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MayaFlux::Nodes::Filters::Filter Class Referenceabstract

Base class for computational signal transformers implementing difference equations. More...

#include <Filter.hpp>

+ Inheritance diagram for MayaFlux::Nodes::Filters::Filter:
+ Collaboration diagram for MayaFlux::Nodes::Filters::Filter:

Public Member Functions

void add_coef (int index, double value, coefficients type=coefficients::ALL)
 Modifies a specific coefficient.
 
void clear_input_context ()
 Clear external input context, resume internal accumulation.
 
 Filter (const std::shared_ptr< Node > &input, const std::string &zindex_shifts)
 Constructor using string-based filter configuration.
 
 Filter (const std::shared_ptr< Node > &input, const std::vector< double > &a_coef, const std::vector< double > &b_coef)
 Constructor using explicit coefficient vectors.
 
 Filter (const std::vector< double > &a_coef, const std::vector< double > &b_coef)
 Constructor using explicit coefficient vectors (no input node)
 
int get_current_latency () const
 Gets the current processing latency of the filter.
 
std::pair< int, int > get_current_shift () const
 Gets the current shift configuration.
 
std::complex< double > get_frequency_response (double frequency, double sample_rate) const
 Calculates the complex frequency response at a specific frequency.
 
double get_gain () const
 Gets the current gain value.
 
const std::vector< double > & get_input_history () const
 Gets the input history buffer.
 
std::shared_ptr< Nodeget_input_node ()
 Gets the input node for the filter.
 
NodeContextget_last_context () override
 Gets the last created context object.
 
double get_magnitude_response (double frequency, double sample_rate) const
 Calculates the magnitude response at a specific frequency.
 
int get_order () const
 Gets the filter's order.
 
const std::vector< double > & get_output_history () const
 Gets the output history buffer.
 
double get_phase_response (double frequency, double sample_rate) const
 Calculates the phase response at a specific frequency.
 
const std::vector< double > & getACoefficients () const
 Gets the feedback (denominator) coefficients.
 
const std::vector< double > & getBCoefficients () const
 Gets the feedforward (numerator) coefficients.
 
bool is_bypass_enabled () const
 Checks if bypass is currently enabled.
 
void normalize_coefficients (coefficients type=coefficients::ALL)
 Normalizes filter coefficients.
 
std::vector< double > process_batch (unsigned int num_samples) override
 Calculates the phase response at a specific frequency.
 
double process_sample (double input=0.) override=0
 Processes a single sample through the filter.
 
virtual void reset ()
 Resets the filter's internal state.
 
void set_bypass (bool enable)
 Enables or disables filter bypass.
 
void set_coefs (const std::vector< double > &new_coefs, coefficients type=coefficients::ALL)
 Updates filter coefficients.
 
void set_gain (double new_gain)
 Sets the filter's output gain.
 
void set_gpu_compatible (bool compatible) override
 Sets whether the node is compatible with GPU processing.
 
void set_input_context (std::span< double > context)
 Provide external buffer context for input history.
 
void set_input_node (const std::shared_ptr< Node > &input_node)
 Sets the input node for the filter.
 
void set_shift (std::string &zindex_shifts)
 Updates the filter's shift configuration.
 
void setACoefficients (const std::vector< double > &new_coefs)
 Updates the feedback (denominator) coefficients.
 
void setBCoefficients (const std::vector< double > &new_coefs)
 Updates the feedforward (numerator) coefficients.
 
void update_coef_from_input (int length, coefficients type=coefficients::ALL)
 Updates coefficients from the filter's own input.
 
void update_coefs_from_node (int length, const std::shared_ptr< Node > &source, coefficients type=coefficients::ALL)
 Updates coefficients from another node's output.
 
bool using_external_input_context () const
 
 ~Filter () override=default
 Virtual destructor.
 
- Public Member Functions inherited from MayaFlux::Nodes::Node
void add_buffer_reference ()
 Increments the buffer reference count This method is called when a new buffer starts using this node to ensure proper lifecycle management.
 
uint64_t get_active_snapshot_context () const
 Get the active snapshot context ID.
 
const std::atomic< uint32_t > & get_channel_mask () const
 Retrieves the current bitmask of active channels using this node.
 
uint32_t get_frame_rate () const
 
std::span< const float > get_gpu_data_buffer () const
 Provides access to the GPU data buffer.
 
virtual double get_last_output ()
 Retrieves the most recent output value produced by the node.
 
RoutingStateget_routing_state ()
 Retrieves the current routing state of the network (non-const)
 
const RoutingStateget_routing_state () const
 Retrieves the current routing state of the network.
 
uint32_t get_sample_rate () const
 
bool has_active_snapshot () const
 Check if node is currently being snapshotted by any context.
 
bool has_capability (NodeCapability cap) const
 Query a single capability.
 
bool is_buffer_processed () const
 Checks if the buffer has been processed.
 
bool is_gpu_compatible () const
 Checks if the node supports GPU processing.
 
bool is_in_network () const
 Sets whether the node is part of a NodeNetwork.
 
bool is_in_snapshot_context (uint64_t context_id) const
 Check if currently in a snapshot context.
 
bool is_used_by_channel (uint32_t channel_id) const
 Checks if the node is currently used by a specific channel.
 
bool mark_buffer_processed ()
 Marks the node as having been processed by a buffer.
 
bool needs_channel_routing () const
 Checks if the network is currently in a routing transition phase.
 
virtual uint8_t node_capabilities () const
 Declare which data shapes this node's context can produce.
 
virtual void on_tick (const NodeHook &callback)
 Registers a callback to be called on each tick.
 
virtual void on_tick_if (const NodeCondition &condition, const NodeHook &callback)
 Registers a conditional callback.
 
void register_channel_usage (uint32_t channel_id)
 Mark the specificed channel as a processor/user.
 
void release_snapshot_context (uint64_t context_id)
 Release snapshot context.
 
virtual void remove_all_hooks ()
 Removes all registered callbacks.
 
void remove_buffer_reference ()
 Decrements the buffer reference count This method is called when a buffer stops using this node to ensure proper lifecycle management.
 
virtual bool remove_conditional_hook (const NodeCondition &callback)
 Removes a previously registered conditional callback.
 
virtual bool remove_hook (const NodeHook &callback)
 Removes a previously registered callback.
 
void request_buffer_reset ()
 Requests a reset of the buffer state.
 
void request_reset_from_channel (uint32_t channel_id)
 Requests a reset of the processed state from a specific channel.
 
virtual void reset_processed_state ()
 Resets the processed state of the node and any attached input nodes.
 
virtual void restore_state ()=0
 Restores the node's state from the last save Recursively cascades through all connected modulator nodes Protected - only NodeSourceProcessor and NodeBuffer can call.
 
virtual void save_state ()=0
 Saves the node's current state for later restoration Recursively cascades through all connected modulator nodes Protected - only NodeSourceProcessor and NodeBuffer can call.
 
void set_frame_rate (uint32_t frame_rate)
 
void set_in_network (bool networked)
 Marks the node as being part of a NodeNetwork.
 
void set_sample_rate (uint32_t sample_rate)
 
bool try_claim_snapshot_context (uint64_t context_id)
 Attempt to claim snapshot context for this processing cycle.
 
void unregister_channel_usage (uint32_t channel_id)
 Removes the specified channel from the usage tracking.
 
virtual ~Node ()=default
 Virtual destructor for proper cleanup of derived classes.
 

Protected Member Functions

void add_coef_internal (uint64_t index, double value, std::vector< double > &buffer)
 Modifies a specific coefficient in a coefficient buffer.
 
void build_input_history (double current_sample)
 Builds input history from external context or internal accumulation.
 
virtual void initialize_shift_buffers ()
 Initializes the input and output history buffers.
 
void notify_tick (double value) override
 Notifies all registered callbacks with the current filter context.
 
void update_context (double value) override
 Updates filter-specific context object.
 
virtual void update_inputs (double current_sample)
 Updates the input history buffer with a new sample.
 
virtual void update_outputs (double current_sample)
 Updates the output history buffer with a new sample.
 
- Protected Member Functions inherited from MayaFlux::Nodes::Node
virtual void reset_processed_state_internal ()
 Resets the processed state of the node directly.
 

Protected Attributes

bool m_bypass_enabled {}
 Flag to bypass filter processing.
 
std::vector< double > m_coef_a
 Feedback (denominator) coefficients.
 
std::vector< double > m_coef_b
 Feedforward (numerator) coefficients.
 
FilterContext m_context
 
FilterContextGpu m_context_gpu
 
std::span< double > m_external_input_context
 External input context for input history.
 
double m_gain = 1.0
 Overall gain factor applied to the filter output.
 
std::vector< double > m_input_history
 Buffer storing previous input samples.
 
std::shared_ptr< Nodem_input_node
 The most recent sample value generated by this oscillator.
 
std::vector< double > m_output_history
 Buffer storing previous output samples.
 
std::vector< double > m_saved_input_history
 
std::vector< double > m_saved_output_history
 
std::pair< int, int > m_shift_config
 Configuration for input and output buffer sizes.
 
bool m_use_external_input_context {}
 
- Protected Attributes inherited from MayaFlux::Nodes::Node
std::vector< NodeHookm_callbacks
 Collection of standard callback functions.
 
std::vector< std::pair< NodeHook, NodeCondition > > m_conditional_callbacks
 Collection of conditional callback functions with their predicates.
 
uint32_t m_frame_rate { 60 }
 Frame rate for time-based processing, used for normalization.
 
bool m_gpu_compatible {}
 Flag indicating if the node supports GPU processing This flag is set by derived classes to indicate whether the node can be processed on the GPU.
 
std::vector< float > m_gpu_data_buffer
 GPU data buffer for context objects.
 
double m_last_output { 0 }
 The most recent sample value generated by this oscillator.
 
bool m_networked_node {}
 Flag indicating if the node is part of a NodeNetwork This flag is used to disable event firing when the node is managed within a NodeNetwork, preventing redundant or conflicting event notifications.
 
uint8_t m_node_capability { NodeCapability::SCALAR }
 Bitmask of capabilities declared by this node.
 
uint32_t m_sample_rate { 48000 }
 Sample rate for audio processing, used for normalization.
 
bool m_state_saved {}
 tracks if the node's state has been saved by a snapshot operation
 
uint32_t m_timing_rate { m_sample_rate }
 Current timing rate for the node, used for timing calculations (can be sample rate or frame rate)
 

Additional Inherited Members

- Public Attributes inherited from MayaFlux::Nodes::Node
bool m_fire_events_during_snapshot = false
 Internal flag controlling whether notify_tick fires during state snapshots Default: false (events don't fire during isolated buffer processing) Can be exposed in future if needed via concrete implementation in parent.
 
std::atomic< uint32_t > m_modulator_count { 0 }
 Counter tracking how many other nodes are using this node as a modulator.
 
std::atomic< NodeStatem_state { NodeState::INACTIVE }
 Atomic state flag tracking the node's processing status.
 

Detailed Description

Base class for computational signal transformers implementing difference equations.

The Filter class provides a comprehensive framework for implementing digital transformations based on difference equations. It transcends traditional audio filtering concepts, offering a flexible foundation for:

  • Complex resonant systems for generative synthesis
  • Computational physical modeling components
  • Recursive signal transformation algorithms
  • Data-driven transformation design from frequency responses
  • Dynamic coefficient modulation for emergent behaviors

At its core, the Filter implements the general difference equation: y[n] = (b₀x[n] + b₁x[n-1] + ... + bₘx[n-m]) - (a₁y[n-1] + ... + aₙy[n-n])

Where:

  • x[n] are input values
  • y[n] are output values
  • b coefficients apply to input values (feedforward)
  • a coefficients apply to previous output values (feedback)

This mathematical structure can represent virtually any linear time-invariant system, making it a powerful tool for signal transformation across domains. The same equations can process audio, control data, or even be applied to visual or physical simulation parameters.

Definition at line 149 of file Filter.hpp.


The documentation for this class was generated from the following files: