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MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::GeometryBuffer::setup_rendering | ( | const RenderConfig & | config | ) |
Setup rendering with RenderProcessor.
| config | Rendering configuration |
Definition at line 58 of file GeometryBuffer.cpp.
References MayaFlux::Portal::Graphics::RenderConfig::cull_mode, MayaFlux::Portal::Graphics::RenderConfig::fragment_shader, MayaFlux::Portal::Graphics::RenderConfig::geometry_shader, MayaFlux::Buffers::VKBuffer::get_processing_chain(), MayaFlux::Portal::Graphics::LINE_LIST, MayaFlux::Portal::Graphics::LINE_STRIP, m_render_processor, MayaFlux::Portal::Graphics::POINT_LIST, MayaFlux::Portal::Graphics::RenderConfig::polygon_mode, MayaFlux::Buffers::VKBuffer::set_default_render_config(), MayaFlux::Portal::Graphics::RenderConfig::target_window, MayaFlux::Portal::Graphics::RenderConfig::topology, MayaFlux::Portal::Graphics::TRIANGLE_LIST, MayaFlux::Portal::Graphics::TRIANGLE_STRIP, and MayaFlux::Portal::Graphics::RenderConfig::vertex_shader.
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