Uses the current modality and provided byte count to populate m_dimensions so processors and UI code can reason about the buffer's layout.
278{
280
282
284 case DataModality::VERTICES_3D: {
285 const uint64_t
count = byte_count /
sizeof(Kakshya::Vertex);
288 m_dimensions.push_back(DataDimension::grouped(
"scalar",
count, 1, DataDimension::Role::CUSTOM));
291 m_dimensions.push_back(DataDimension::grouped(
"tangents",
count, 3, DataDimension::Role::CUSTOM));
292 break;
293 }
294 case DataModality::VERTEX_POSITIONS_3D: {
295 uint64_t
count = byte_count /
sizeof(glm::vec3);
297 break;
298 }
299
300 case DataModality::VERTEX_NORMALS_3D: {
301 uint64_t
count = byte_count /
sizeof(glm::vec3);
303 break;
304 }
305
306 case DataModality::TEXTURE_COORDS_2D: {
307 uint64_t
count = byte_count /
sizeof(glm::vec2);
309 break;
310 }
311
312 case DataModality::VERTEX_COLORS_RGB: {
313 uint64_t
count = byte_count /
sizeof(glm::vec3);
315 break;
316 }
317
318 case DataModality::VERTEX_COLORS_RGBA: {
319 uint64_t
count = byte_count /
sizeof(glm::vec4);
321 break;
322 }
323
324 case DataModality::AUDIO_1D: {
325 uint64_t samples = byte_count / sizeof(double);
327 break;
328 }
329
330 default:
331 m_dimensions.emplace_back(
"data", byte_count, 1, DataDimension::Role::CUSTOM);
332 break;
333 }
334}
std::vector< Kakshya::DataDimension > m_dimensions
Kakshya::DataModality m_modality
@ Kakshya
Containers[Signalsource, Stream, File], Regions, DataProcessors.