MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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NodeCombine.hpp File Reference
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Classes

class  MayaFlux::Nodes::BinaryOpContext
 Specialized context for binary operation callbacks. More...
 
class  MayaFlux::Nodes::BinaryOpContextGpu
 GPU-compatible context for binary operation callbacks. More...
 
class  MayaFlux::Nodes::CompositeOpContext
 Context for N-ary composite operation callbacks. More...
 
class  MayaFlux::Nodes::CompositeOpContextGpu
 GPU-compatible context for composite operation callbacks. More...
 
class  MayaFlux::Nodes::BinaryOpNode
 Combines the outputs of two nodes using a binary operation. More...
 
class  MayaFlux::Nodes::CompositeOpNode< N >
 Combines the outputs of N nodes using a composite operation. More...
 

Namespaces

namespace  MayaFlux
 Main namespace for the Maya Flux audio engine.
 
namespace  MayaFlux::Nodes
 Contains the node-based computational processing system components.
 
namespace  MayaFlux::Nodes::detail
 

Functions

void MayaFlux::Nodes::detail::composite_initialize (const std::vector< std::shared_ptr< Node > > &inputs, NodeGraphManager &manager, ProcessingToken token, const std::shared_ptr< Node > &self)
 
void MayaFlux::Nodes::detail::composite_apply_semantics (const std::vector< std::shared_ptr< Node > > &inputs, NodeGraphManager &manager, ProcessingToken token)
 
void MayaFlux::Nodes::detail::composite_validate (const std::vector< std::shared_ptr< Node > > &inputs, size_t N)