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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| ShaderID MayaFlux::Portal::Graphics::ShaderFoundry::reload_shader | ( | const std::string & | filepath | ) |
Hot-reload shader (returns new ID)
Definition at line 412 of file ShaderFoundry.cpp.
References destroy_shader(), invalidate_cache(), load_shader(), and m_shader_filepath_cache.
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