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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Portal::Graphics::ShaderFoundry::invalidate_cache | ( | const std::string & | cache_key | ) |
Invalidate cache for specific shader.
| cache_key | File path or cache key |
Forces next compilation to recompile from source. Useful for hot-reload workflows.
Definition at line 515 of file ShaderFoundry.cpp.
References m_shader_cache, MF_DEBUG, MayaFlux::Journal::Portal, and MayaFlux::Journal::ShaderCompilation.
Referenced by hot_reload(), and reload_shader().
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