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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Portal::Graphics::ShaderFoundry::destroy_shader | ( | ShaderID | shader_id | ) |
Destroy shader (cleanup internal state)
Definition at line 436 of file ShaderFoundry.cpp.
References get_device(), m_shader_cache, m_shader_filepath_cache, and m_shaders.
Referenced by reload_shader().
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