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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| std::vector< DescriptorSetID > MayaFlux::Portal::Graphics::RenderFlow::allocate_pipeline_descriptors | ( | RenderPipelineID | pipeline, |
| uint32_t | first_layout_index = 0 |
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Allocate descriptor sets for pipeline.
| pipeline | Pipeline ID |
| first_layout_index | First layout index in pipeline layout to start from (default: 0) |
Definition at line 1019 of file RenderFlow.cpp.
References MayaFlux::Portal::Graphics::ShaderFoundry::allocate_descriptor_set(), MayaFlux::Portal::Graphics::INVALID_DESCRIPTOR_SET, m_pipelines, m_shader_foundry, MF_DEBUG, MF_ERROR, MayaFlux::Journal::Portal, and MayaFlux::Journal::Rendering.
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