|
MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
|
| void MayaFlux::Nodes::NodeGraphManager::add_network | ( | const std::shared_ptr< Network::NodeNetwork > & | network, |
| ProcessingToken | token | ||
| ) |
Add a network to a processing token.
| network | Network to add |
| token | Processing domain (AUDIO_RATE, VISUAL_RATE, etc.) |
Networks are processed parallel to RootNodes, managing their own internal node coordination and processing.
Definition at line 474 of file NodeGraphManager.cpp.
References MayaFlux::Nodes::Network::AUDIO_COMPUTE, MayaFlux::Nodes::Network::AUDIO_SINK, ensure_root_exists(), m_audio_networks, m_token_networks, MF_INFO, MayaFlux::Journal::NodeProcessing, MayaFlux::Journal::Nodes, and register_network_global().
Referenced by MayaFlux::Kriya::TemporalActivation::activate_network().
Here is the call graph for this function:
Here is the caller graph for this function: