MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ get_vertex_type_name()

virtual const char * MayaFlux::Nodes::Network::GraphicsOperator::get_vertex_type_name ( ) const
pure virtual

Get human-readable vertex type name (for validation/debugging)

Implemented in MayaFlux::Nodes::Network::PathOperator, MayaFlux::Nodes::Network::PhysicsOperator, and MayaFlux::Nodes::Network::TopologyOperator.