MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ get_vertex_type_name()

const char * MayaFlux::Nodes::Network::TopologyOperator::get_vertex_type_name ( ) const
inlineoverridevirtual

Get human-readable vertex type name (for validation/debugging)

Implements MayaFlux::Nodes::Network::GraphicsOperator.

Definition at line 79 of file TopologyOperator.hpp.

79{ return "PathVertex"; }