MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ get_vertex_type_name()

const char * MayaFlux::Nodes::Network::PhysicsOperator::get_vertex_type_name ( ) const
inlineoverridevirtual

Get human-readable vertex type name (for validation/debugging)

Implements MayaFlux::Nodes::Network::GraphicsOperator.

Definition at line 275 of file PhysicsOperator.hpp.

275{ return "PointVertex"; }