|
MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
|
| void MayaFlux::Nodes::GpuSync::TopologyGeneratorNode::set_line_thickness | ( | float | thickness, |
| bool | force_uniform = true |
||
| ) |
Set line thickness.
| thickness | Line width |
| force_uniform | Wether to ingore per segment thickness and use this color for all points |
Definition at line 200 of file TopologyGeneratorNode.cpp.
References m_force_uniform_thickness, m_line_thickness, and MayaFlux::Nodes::GpuSync::GeometryWriterNode::m_vertex_data_dirty.