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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Fill entire texture with solid color.
| r | Red channel |
| g | Green channel |
| b | Blue channel |
| a | Alpha channel (default: 1.0) |
Definition at line 57 of file TextureNode.cpp.
References m_height, m_pixel_data_dirty, m_width, and set_pixel().
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