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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Set pixel color at (x, y)
| x | X coordinate |
| y | Y coordinate |
| r | Red channel [0, 1] |
| g | Green channel [0, 1] |
| b | Blue channel [0, 1] |
| a | Alpha channel [0, 1] (default: 1.0) |
Definition at line 27 of file TextureNode.cpp.
References m_height, m_pixel_buffer, m_pixel_data_dirty, and m_width.
Referenced by fill().
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