MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ m_pixel_data_dirty

bool MayaFlux::Nodes::GpuSync::TextureNode::m_pixel_data_dirty { true }
protected

Flag: pixel data changed since last GPU upload.

Set to true whenever compute_frame() modifies m_pixel_buffer. Kakshya binding system checks this before staging texture upload. Cleared by Kakshya after successful GPU transfer.

Definition at line 31 of file TextureNode.hpp.

31{ true };

Referenced by clear(), fill(), set_pixel(), and TextureNode().