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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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inlineoverridevirtual |
Check if pixel data changed since last GPU sync.
For textures, this is simple: did compute_frame() modify pixels? The binding processor checks this to decide whether to upload to GPU.
Implements MayaFlux::Nodes::GpuSync::GpuSync.
Definition at line 70 of file TextureNode.hpp.