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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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explicit |
Construct from a GPU vertex buffer.
| buffer | GPU vertex buffer to download from. Must remain valid for the lifetime of this node. |
| vertex_count | Expected number of MeshVertex elements. Used to size the readback vector. If 0, the count is derived from buffer->get_size_bytes(). |
Definition at line 10 of file GeometryReadbackNode.cpp.
References MayaFlux::Kakshya::VertexLayout::for_meshes(), m_vertices, MayaFlux::Nodes::GpuSync::GeometryWriterNode::set_vertex_layout(), and MayaFlux::Nodes::GpuSync::GeometryWriterNode::set_vertex_stride().
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