Download image data to a host pointer.
870{
871 if (!
image || !data) {
873 "download_image_data: invalid parameters");
874 return;
875 }
876
877 std::shared_ptr<Buffers::VKBuffer> local_staging;
878 Buffers::VKBuffer* active_staging {};
879 if (!staging) {
880 local_staging = std::make_shared<Buffers::VKBuffer>(
882 Buffers::VKBuffer::Usage::STAGING,
885 active_staging = local_staging.get();
886 } else {
887 active_staging = staging.get();
888 }
889
890 auto record_command = [&](vk::CommandBuffer
cmd) {
891 vk::ImageMemoryBarrier barrier {};
892 barrier.oldLayout =
image->get_current_layout();
893 barrier.newLayout = vk::ImageLayout::eTransferSrcOptimal;
894 barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
895 barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
896 barrier.image =
image->get_image();
897 barrier.subresourceRange.aspectMask =
image->get_aspect_flags();
898 barrier.subresourceRange.baseMipLevel = 0;
899 barrier.subresourceRange.levelCount =
image->get_mip_levels();
900 barrier.subresourceRange.baseArrayLayer = 0;
901 barrier.subresourceRange.layerCount =
image->get_array_layers();
902 barrier.srcAccessMask = vk::AccessFlagBits::eShaderWrite | vk::AccessFlagBits::eShaderRead;
903 barrier.dstAccessMask = vk::AccessFlagBits::eTransferRead;
904
906 vk::PipelineStageFlagBits::eFragmentShader | vk::PipelineStageFlagBits::eComputeShader,
907 vk::PipelineStageFlagBits::eTransfer,
908 vk::DependencyFlags {}, {}, {}, barrier);
909
910 vk::BufferImageCopy region {};
911 region.bufferOffset = 0;
912 region.bufferRowLength = 0;
913 region.bufferImageHeight = 0;
914 region.imageSubresource.aspectMask =
image->get_aspect_flags();
915 region.imageSubresource.mipLevel = 0;
916 region.imageSubresource.baseArrayLayer = 0;
917 region.imageSubresource.layerCount =
image->get_array_layers();
918 region.imageOffset = vk::Offset3D { 0, 0, 0 };
919 region.imageExtent = vk::Extent3D {
923 };
924
925 cmd.copyImageToBuffer(
927 vk::ImageLayout::eTransferSrcOptimal,
928 active_staging->get_buffer(),
929 1, ®ion);
930
931 barrier.oldLayout = vk::ImageLayout::eTransferSrcOptimal;
932 barrier.newLayout = restore_layout;
933 barrier.srcAccessMask = vk::AccessFlagBits::eTransferRead;
934 barrier.dstAccessMask = vk::AccessFlagBits::eMemoryRead;
935
937 vk::PipelineStageFlagBits::eTransfer,
938 restore_stage,
939 vk::DependencyFlags {}, {}, {}, barrier);
940 };
941
942 if (deferred && staging) {
944 image->set_current_layout(restore_layout);
945 return;
946 }
947
949
953
954 vk::FenceCreateInfo fence_info {};
956
957 vk::SubmitInfo submit_info {};
958 submit_info.commandBufferCount = 1;
959 submit_info.pCommandBuffers = &
cmd;
960
962 result != vk::Result::eSuccess) {
964 "download_image_data: queue submit failed: {}", vk::to_string(result));
967 if (local_staging)
969 return;
970 }
971
972 image->set_current_layout(restore_layout);
973
974 if (
auto result =
device.waitForFences(1, &
fence, VK_TRUE, UINT64_MAX);
975 result != vk::Result::eSuccess) {
977 "download_image_data: waitForFences failed: {}", vk::to_string(result));
978 }
979
980 vk::MappedMemoryRange
range { active_staging->get_buffer_resources().memory, 0, VK_WHOLE_SIZE };
981 if (
auto result =
device.invalidateMappedMemoryRanges(1, &range);
982 result != vk::Result::eSuccess) {
984 "download_image_data: invalidate failed: {}", vk::to_string(result));
985 }
986
987 void* mapped = active_staging->get_mapped_ptr();
988 if (mapped) {
989 std::memcpy(data, mapped,
size);
990 } else {
992 "download_image_data: staging buffer has no mapped pointer");
993 }
994
997
998 if (local_staging)
1000
1002 "download_image_data: {} bytes from image {}x{}",
1004}
#define MF_ERROR(comp, ctx,...)
#define MF_DEBUG(comp, ctx,...)
vk::PhysicalDevice device
void cleanup_buffer(const std::shared_ptr< Buffers::VKBuffer > &buffer)
Cleanup a buffer and release associated resources.
VKCommandManager & m_command_manager
void initialize_buffer(const std::shared_ptr< Buffers::VKBuffer > &buffer)
Initialize a buffer for use with the graphics backend.
void record_deferred_commands(const std::function< void(vk::CommandBuffer)> &recorder)
Record deferred command recording for buffer operations.
void free_command_buffer(vk::CommandBuffer command_buffer)
Free a command buffer back to the pool.
vk::CommandBuffer begin_single_time_commands()
Begin single-time command (for transfers, etc.)
vk::Device get_device() const
Get logical device.
vk::Queue get_graphics_queue() const
Get graphics queue.
@ GraphicsBackend
Graphics/visual rendering backend (Vulkan, OpenGL)
@ Core
Core engine, backend, subsystems.
@ IMAGE_COLOR
2D RGB/RGBA image
std::vector< double > range(std::span< const double > data, size_t n_windows, uint32_t hop_size, uint32_t window_size)
Value range (max - min) per window.