MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches
MayaFlux::Buffers::GeometryBindingsProcessor Member List

This is the complete list of members for MayaFlux::Buffers::GeometryBindingsProcessor, including all inherited members.

bind_geometry_node(const std::string &name, const std::shared_ptr< Nodes::GpuSync::GeometryWriterNode > &node, const std::shared_ptr< VKBuffer > &vertex_buffer)MayaFlux::Buffers::GeometryBindingsProcessor
GeometryBindingsProcessor()MayaFlux::Buffers::GeometryBindingsProcessor
get_binding(const std::string &name) constMayaFlux::Buffers::GeometryBindingsProcessor
get_binding_count() constMayaFlux::Buffers::GeometryBindingsProcessor
get_binding_names() constMayaFlux::Buffers::GeometryBindingsProcessor
get_processing_token() constMayaFlux::Buffers::BufferProcessorinlinevirtual
has_binding(const std::string &name) constMayaFlux::Buffers::GeometryBindingsProcessor
initialize_buffer_service()MayaFlux::Buffers::VKBufferProcessorprotected
initialize_compute_service()MayaFlux::Buffers::VKBufferProcessorprotected
is_compatible_with(std::shared_ptr< Buffer >) constMayaFlux::Buffers::BufferProcessorinlinevirtual
m_active_processingMayaFlux::Buffers::BufferProcessorprivate
m_bindingsMayaFlux::Buffers::GeometryBindingsProcessorprivate
m_buffer_serviceMayaFlux::Buffers::VKBufferProcessorprotected
m_compute_serviceMayaFlux::Buffers::VKBufferProcessorprotected
m_processing_tokenMayaFlux::Buffers::BufferProcessorprotected
on_attach(std::shared_ptr< Buffer >)MayaFlux::Buffers::BufferProcessorinlinevirtual
on_detach(std::shared_ptr< Buffer >)MayaFlux::Buffers::BufferProcessorinlinevirtual
process(std::shared_ptr< Buffer > buffer)MayaFlux::Buffers::BufferProcessor
process_non_owning(std::shared_ptr< Buffer > buffer)MayaFlux::Buffers::BufferProcessorprivate
processing_function(std::shared_ptr< Buffer > buffer) overrideMayaFlux::Buffers::GeometryBindingsProcessorvirtual
set_processing_token(ProcessingToken token)MayaFlux::Buffers::BufferProcessorinlinevirtual
unbind_geometry_node(const std::string &name)MayaFlux::Buffers::GeometryBindingsProcessor
~BufferProcessor()=defaultMayaFlux::Buffers::BufferProcessorvirtual