MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ has_binding()

bool MayaFlux::Buffers::GeometryBindingsProcessor::has_binding ( const std::string &  name) const

Check if a binding exists.

Parameters
nameBinding name
Returns
True if binding exists

Definition at line 102 of file GeometryBindingsProcessor.cpp.

103{
104 return m_bindings.contains(name);
105}
std::unordered_map< std::string, GeometryBinding > m_bindings

References m_bindings.