MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ get_binding()

std::optional< GeometryBindingsProcessor::GeometryBinding > MayaFlux::Buffers::GeometryBindingsProcessor::get_binding ( const std::string &  name) const

Get a specific binding.

Parameters
nameBinding name
Returns
Optional containing binding if exists

Definition at line 101 of file GeometryBindingsProcessor.cpp.

102{
103 auto it = m_bindings.find(name);
104 if (it != m_bindings.end()) {
105 return it->second;
106 }
107 return std::nullopt;
108}
std::unordered_map< std::string, GeometryBinding > m_bindings

References m_bindings.