MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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◆ ALL_BUFFER_REGISTRATION

#define ALL_BUFFER_REGISTRATION
Value:
B(FeedbackBuffer, MayaFlux::Buffers::FeedbackBuffer) \
B(SoundContainerBuffer, MayaFlux::Buffers::SoundContainerBuffer) \
B(NodeTextureBuffer, MayaFlux::Buffers::NodeTextureBuffer) \
B(GeometryBuffer, MayaFlux::Buffers::GeometryBuffer) \
B(NetworkGeometryBuffer, MayaFlux::Buffers::NetworkGeometryBuffer) \
#define B(method_name, full_type_name)
Definition Creator.hpp:203
Concrete audio implementation of the Buffer interface for double-precision audio data.
Buffer with temporal memory for recursive processing.
Specialized buffer for generative geometry from GeometryWriterNode.
AudioBuffer that captures batch output from a NodeNetwork each cycle.
Specialized buffer for geometry from NodeNetwork instances.
Specialized buffer that automatically captures output from computational nodes.
Staging buffer for uploading TextureNode pixel data to GPU textures.
AudioBuffer implementation backed by a StreamContainer.
A hybrid buffer managing both a textured quad geometry and its pixel data.
Vulkan-backed buffer wrapper used in processing chains.
Definition VKBuffer.hpp:52

Definition at line 108 of file Registry.hpp.