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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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#include "Image/ImageWriter.hpp"#include "Model/ModelWriter.hpp"#include "MayaFlux/Kakshya/NDData/Composite.hpp"#include "MayaFlux/Kakshya/Region/Region.hpp"#include "Spatial/SpatialTransfer.hpp"#include "Video/VideoFileReader.hpp"#include "Volume/VolumeReader.hpp"#include "Volume/VolumeWriter.hpp"#include "MayaFlux/Transitive/Parallel/AsyncGroup.hpp"#include <future>#include <libavcodec/avcodec.h>#include <libavutil/pixfmt.h>
Include dependency graph for IOManager.hpp:
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Classes | |
| struct | MayaFlux::IO::IOManager::AudioCaptureState |
| class | MayaFlux::IO::IOManager |
| Optional orchestration layer for IO reader lifetime and IOService dispatch. More... | |
| struct | MayaFlux::IO::IOManager::SpatialCaptureEntry |
| struct | MayaFlux::IO::IOManager::VideoCaptureState |
| struct | MayaFlux::IO::VideoLoadConfig |
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Buffers |
| namespace | MayaFlux::Core |
| namespace | MayaFlux::IO |
| namespace | MayaFlux::Kakshya |
| namespace | MayaFlux::Nodes |
| Contains the node-based computational processing system components. | |
| namespace | MayaFlux::Nodes::Network |
| namespace | MayaFlux::Registry |
| namespace | MayaFlux::Registry::Service |
Typedefs | |
| using | MayaFlux::IO::VideoLoadResult = std::pair< std::shared_ptr< Kakshya::VideoFileContainer >, std::shared_ptr< Kakshya::SoundFileContainer > > |
| Result of load_video(path, config): the video container, then its audio. | |