MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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GraphicsUtils.cpp
Go to the documentation of this file.
1#include "GraphicsUtils.hpp"
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24} // namespace MayaFlux::Portal::Graphics
size_t gpu_data_format_bytes(GpuDataFormat fmt) noexcept
Byte size of one element of a GpuDataFormat.
Definition NDData.cpp:9
size_t element_type_bytes(GpuBufferBinding::ElementType et) noexcept
Byte width of one GpuBufferBinding::ElementType element.
ElementType
Element type the shader expects in this binding.