MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Creator.cpp File Reference
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Namespaces

namespace  MayaFlux
 Main namespace for the Maya Flux audio engine.
 

Functions

void MayaFlux::register_node (const std::shared_ptr< Nodes::Node > &node, const CreationContext &ctx)
 
void MayaFlux::register_network (const std::shared_ptr< Nodes::NodeNetwork > &network, const CreationContext &ctx)
 
void MayaFlux::register_buffer (const std::shared_ptr< Buffers::Buffer > &buffer, const CreationContext &ctx)
 
void MayaFlux::register_container (const std::shared_ptr< Kakshya::SoundFileContainer > &container, const Domain &domain)
 
std::vector< std::shared_ptr< Buffers::ContainerBuffer > > MayaFlux::get_last_created_container_buffers ()
 Retrieves the last created container buffers from the Creator.
 
std::shared_ptr< Nodes::NodeMayaFlux::operator| (const std::shared_ptr< Nodes::Node > &node, Domain d)
 
std::shared_ptr< Nodes::NodeNetworkMayaFlux::operator| (const std::shared_ptr< Nodes::NodeNetwork > &network, Domain d)
 
std::shared_ptr< Buffers::BufferMayaFlux::operator| (const std::shared_ptr< Buffers::Buffer > &buffer, Domain d)
 

Variables

Creator MayaFlux::vega {}
 Global Creator instance for creating nodes, buffers, and containers.