MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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MayaFlux::Yantra::VisionGpuContexts::Suspension Struct Reference

Outstanding work at a deferred step, and the point to resume. More...

#include <VisionGpuDispatch.hpp>

+ Collaboration diagram for MayaFlux::Yantra::VisionGpuContexts::Suspension:

Public Member Functions

bool is_active () const
 

Public Attributes

Portal::Graphics::FenceID fence { Portal::Graphics::INVALID_FENCE }
 

Detailed Description

Outstanding work at a deferred step, and the point to resume.

fence is INVALID_FENCE when nothing is outstanding. While live, run polls it and does nothing else. The working image, geometry, and partial result the resumed sequence needs are already in pass, which is not reset while a suspension is active.

Definition at line 105 of file VisionGpuDispatch.hpp.


The documentation for this struct was generated from the following file: