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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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#include <ShaderUtils.hpp>
Collaboration diagram for MayaFlux::Portal::Graphics::DescriptorBindingInfo:Public Attributes | |
| uint32_t | set {} |
| uint32_t | binding {} |
| vk::DescriptorType | type = vk::DescriptorType::eStorageBuffer |
| vk::DescriptorBufferInfo | buffer_info |
| std::string | name |
Definition at line 76 of file ShaderUtils.hpp.