MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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MayaFlux::Portal::Graphics::DescriptorBindingInfo Struct Reference

#include <ShaderUtils.hpp>

+ Collaboration diagram for MayaFlux::Portal::Graphics::DescriptorBindingInfo:

Public Attributes

uint32_t set {}
 
uint32_t binding {}
 
vk::DescriptorType type = vk::DescriptorType::eStorageBuffer
 
vk::DescriptorBufferInfo buffer_info
 
std::string name
 

Detailed Description

Definition at line 76 of file ShaderUtils.hpp.


The documentation for this struct was generated from the following file: