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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| uint32_t MayaFlux::Portal::Graphics::DescriptorBindingInfo::set {} |
Definition at line 77 of file ShaderUtils.hpp.
Referenced by MayaFlux::Portal::Graphics::ComputePress::create_pipeline_auto(), MayaFlux::Buffers::ComputeProcessor::initialize_pipeline(), and MayaFlux::Buffers::RenderProcessor::initialize_pipeline().