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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| std::shared_ptr<VKShaderModule> MayaFlux::Core::GraphicsPipelineConfig::fragment_shader = nullptr |
Definition at line 63 of file VKGraphicsPipeline.hpp.
Referenced by MayaFlux::Core::VKGraphicsPipeline::create(), MayaFlux::Portal::Graphics::RenderFlow::create_pipeline(), and MayaFlux::Core::VKGraphicsPipeline::validate_shaders().