MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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MayaFlux::Buffers::ShaderProcessor::Feed Struct Reference

One registered callable and where its result is written. More...

+ Collaboration diagram for MayaFlux::Buffers::ShaderProcessor::Feed:

Public Attributes

std::shared_ptr< VKBuffer > buffer
 
std::string descriptor_name
 
bool early { true }
 
std::optional< Kakshya::GpuDataFormat > format
 
bool is_storage {}
 
bool mismatch_logged {}
 
uint32_t offset {}
 
size_t size {}
 
FeedSource source
 

Detailed Description

One registered callable and where its result is written.

Definition at line 704 of file ShaderProcessor.hpp.


The documentation for this struct was generated from the following file: