MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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MayaFlux::Buffers::NodeTextureProcessor::TextureBinding Struct Reference

Represents a TextureNode → GPU texture binding. More...

#include <NodeTextureProcessor.hpp>

+ Collaboration diagram for MayaFlux::Buffers::NodeTextureProcessor::TextureBinding:

Public Attributes

std::shared_ptr< Nodes::GpuSync::TextureNodenode
 
std::shared_ptr< Core::VKImagegpu_texture
 

Detailed Description

Represents a TextureNode → GPU texture binding.

Definition at line 53 of file NodeTextureProcessor.hpp.


The documentation for this struct was generated from the following file: