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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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Scalar-ramp state-to-vertex emit: float state value scaled and offset into a visible output range.
Input state format: FLOAT32. Output: VEC4_F32 per vertex.
Definition at line 62 of file RelaxationSpecs.hpp.
References MayaFlux::Portal::Graphics::ShaderSpec::Assemble::build(), MayaFlux::Kakshya::FLOAT32, MayaFlux::Portal::Graphics::ShaderSpec::Assemble::op(), MayaFlux::Portal::Graphics::ShaderSpec::Assemble::pc(), MayaFlux::Portal::Graphics::ShaderSpec::Assemble::ssbo(), MayaFlux::Kakshya::VEC4_F32, and MayaFlux::Portal::Graphics::ShaderSpec::Assemble::workgroup().
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