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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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Functions | |
| Portal::Graphics::ShaderSpec | emit_binary () |
| Binary state-to-vertex emit: nonzero state draws at full scale, zero state degenerates to a zero-scale (invisible) vertex. | |
| Portal::Graphics::ShaderSpec | emit_scalar_ramp () |
| Scalar-ramp state-to-vertex emit: float state value scaled and offset into a visible output range. | |
| Portal::Graphics::ShaderSpec | jacobi_diffusion (float rate=0.2F) |
| Jacobi-style diffusion rule: each cell blends toward the average of its 8 Moore neighbors at the given rate. | |