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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Declare an SSBO binding.
Definition at line 424 of file ShaderSpec.hpp.
References format, m_bindings, m_next_binding, m_set, and name.
Referenced by MayaFlux::Nodes::Network::GpuFieldOperator::build_spec(), MayaFlux::Yantra::VisionGpuExecutor::config(), and MayaFlux::Buffers::RelaxationSpecs::jacobi_diffusion().
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